IceCandidate

class IceCandidate : Table

Types

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class Vector : BaseVector

Functions

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open fun __assign(_i: Int, _bb: ByteBuffer): IceCandidate
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open fun __init(_i: Int, _bb: ByteBuffer)
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open fun addCandidate(@NonNull builder: FlatBufferBuilder, candidateOffset: Int)
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open fun addSdpMid(@NonNull builder: FlatBufferBuilder, sdpMidOffset: Int)
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open fun addSdpMLineIndex(@NonNull builder: FlatBufferBuilder, sdpMLineIndex: Int)
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open fun addUsernameFragment(@NonNull builder: FlatBufferBuilder, usernameFragmentOffset: Int)
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open fun candidate(): String
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open fun candidateAsByteBuffer(): ByteBuffer
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open fun candidateInByteBuffer(_bb: ByteBuffer): ByteBuffer
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open fun createIceCandidate(    @NonNull builder: FlatBufferBuilder,     candidateOffset: Int,     sdpMLineIndex: Int,     sdpMidOffset: Int,     usernameFragmentOffset: Int): Int
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open fun endIceCandidate(@NonNull builder: FlatBufferBuilder): Int
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open fun getByteBuffer(): ByteBuffer
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open fun getRootAsIceCandidate(@NonNull _bb: ByteBuffer): IceCandidate
open fun getRootAsIceCandidate(@NonNull _bb: ByteBuffer, @NonNull obj: IceCandidate): IceCandidate
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open fun sdpMid(): String
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open fun sdpMidAsByteBuffer(): ByteBuffer
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open fun sdpMidInByteBuffer(_bb: ByteBuffer): ByteBuffer
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open fun sdpMLineIndex(): Int
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open fun startIceCandidate(@NonNull builder: FlatBufferBuilder)
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open fun usernameFragment(): String
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open fun usernameFragmentAsByteBuffer(): ByteBuffer
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open fun usernameFragmentInByteBuffer(_bb: ByteBuffer): ByteBuffer
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open fun ValidateVersion()